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Source types

Written by Yoanna Hristova

The Sources area is where operators view and work with the inputs and media elements available in the current control room. A source can be a live feed, a remote contribution, a media item, a local device, a web source, a text overlay, or a supported integration-based input. In practice, this is the part of the control room where operators check what content is available and select the right source for the task at hand.

Video walkthrough

This walkthrough covers the Sources area, the source types available, and how sources are selected during a production.

What Sources are used for

  • Bringing content into the live production.

  • Making sources available for preview or for use on a layer.

  • Switching between different inputs during a live production.

  • Working with both live and prepared content from one workspace.

Source types

Source type

Used for

Live Stream

Incoming stream feeds delivered into the control room.

Remote Contribution

Guest contributions, intercom, and screen sharing workflows.

Media Player

Playable clips prepared ahead of the production.

Asset Library

Shared clips and images available to the team.

Snapshot

Saved preview states that can be recalled during the show.

Web source

Browser-based content rendered into the production.

Playlist

Sequenced assets played in a defined order.

Text overlay

Editable text graphics used on air.

Local source

Camera or microphone devices connected to the operator machine.

Apps and integrations

Supported widgets and connected third-party tools.

How Sources fit with other control room areas

Sources work closely with the rest of the control room workspace:

  • Layers determine where a source is used in the live composition.

  • Setup is used to add and configure sources and related production elements.

  • Broadcast handles output and delivery actions once the production is ready.

  • Monitor helps operators watch production state and operational health.

How to work with sources

  1. Open the required control room from the Control rooms page.

  2. Select the Sources area in the control room workspace.

  3. Review the available sources and confirm the content needed for the show is present.

  4. Select a source to preview it before it is used in the production.

  5. Assign the source to a layer when it needs to appear in the live composition.

  6. Use the Setup area to add or reconfigure a source that is missing or incorrect.

Best practices

  • Use clear source names so operators can identify them quickly during a live show.

  • Confirm the correct source before taking any action in production.

  • Keep live, media, and contribution inputs organised to reduce mistakes on air.

  • Where available, check source status before relying on it during the show.

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